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Are there plans to fix the art pipeline to not require expensive autodesk products? In other words, fully and officially support blender :)
by jarsin 10y ago
Are there plans to fix the art pipeline to not require expensive autodesk products?
In other words, fully and officially support blender :)
- sbarre 10y agoThe beauty of open source is that people who want new features can submit pull requests. ;-)
- jarsin 10y agoFrom what i have seen there have already been attempts at this. The problem is there art pipeline is so archaic that nothing ever works properly. In other words fixing the art pipeline needs to be an offical, fully supported endeavor. Which is why I asked.
- segfaults 10y agoI heartily agree. It would be nice if CryEngine had official support for Blender and would make CryEngine look better as well by supporting Autodesk alternatives.
- lentil_soup 10y agoWith version 5 we have an FBX importer that we are working a lot on. It should allow you to import from Blender or any other modelling packages