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I've worked in the Games industry with age old engines, I currently work in embedded development with a code base over 10 years old - I'm fully aware of what "r
by Derpdiherp 10y ago
I've worked in the Games industry with age old engines, I currently work in embedded development with a code base over 10 years old - I'm fully aware of what "real life" code is like.
There is no excuse for not writing well commented code - or even code with well named variables and functions that reduce the need for as much commenting.
If you suffer from code like this in your workplace, perhaps actively comment it as you reach an understanding of what it does.