3 ms·
It's not about running out of memory altogether, it's about the heap filling up with dead objects while the GC doesn't yet know that they are dead. Of course th
by jules 10y ago
It's not about running out of memory altogether, it's about the heap filling up with dead objects while the GC doesn't yet know that they are dead. Of course things are great when they are great and the GC can keep up with the mutator. Yet failure does happen whether or not you think it should happen, hence all the efforts that I mentioned that are trying to fix the issues.