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I'm finding that people spend way more money in the rough prototyping phase than during the "ok let's build the real thing" phase. Especially in things like ass
by shazow 10y ago
I'm finding that people spend way more money in the rough prototyping phase than during the "ok let's build the real thing" phase. Especially in things like asset stores.
Myself and a bunch of friends working on VR stuff easily spend $10-50 on a random helper to get a prototype done in a few hours rather than a few days.
- deleted 10y ago[deleted]
- eatonphil 10y agoThat is really interesting. I think definitely find myself doing this as well. It's easy to justify both personally and professionally. Thanks for bringing that up.