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Yeah, it does lend the game a bit of a Moo2 feel. In other strategy games like Civ 5, or even in RPGs, it tends to be very straightforward to work out the "opt
by adwf 10y ago
Yeah, it does lend the game a bit of a Moo2 feel. In other strategy games like Civ 5, or even in RPGs, it tends to be very straightforward to work out the "optimum" strategy. eg. You have to get this tech as quickly as possible, you have to unlock that ability.
After a while of playing those games, I tend to get a little bored as I'm pretty much following the same strategy over and over. You get the feeling that you're just ticking off the boxes on your perfect playthrough and when I have that realisation, I get immensely bored with the game.
By adding some randomness and preventing the player from ever being able to follow a perfect plan, they've actually made a very interesting highly replayable game. And like all Paradox games, it'll only go from strength to strength as they patch it and release new content for years to come.