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Is it just me, or is Nit's answer to dependency management: "just throw it in the standard library"? These are what I found taking a quick look through the sta
by ben-schaaf 10y ago
Is it just me, or is Nit's answer to dependency management: "just throw it in the standard library"?
These are what I found taking a quick look through the standard library (http://nitlanguage.org/doc/stdlib/ http://nitlanguage.org/doc/stdlib/):
- OpenGL Wrapper A (http://nitlanguage.org/doc/stdlib/group_egl.html http://nitlanguage.org/doc/stdlib/group_egl.html)
- OpenGL Wrapper B (http://nitlanguage.org/doc/stdlib/group_glesv2.html http://nitlanguage.org/doc/stdlib/group_glesv2.html)
- emscripten framework (http://nitlanguage.org/doc/stdlib/group_emscripten.html http://nitlanguage.org/doc/stdlib/group_emscripten.html)
- Github API wrapper (http://nitlanguage.org/doc/stdlib/group_github.html http://nitlanguage.org/doc/stdlib/group_github.html)
- Web Framework A (http://nitlanguage.org/doc/stdlib/group_nitcorn.html http://nitlanguage.org/doc/stdlib/group_nitcorn.html)
- Web Framework B (http://nitlanguage.org/doc/stdlib/group_popcorn.html http://nitlanguage.org/doc/stdlib/group_popcorn.html)
- Game Framework A (http://nitlanguage.org/doc/stdlib/group_mnit.html http://nitlanguage.org/doc/stdlib/group_mnit.html)
- Game Framework B (http://nitlanguage.org/doc/stdlib/group_gamnit.html http://nitlanguage.org/doc/stdlib/group_gamnit.html)
- Game Framework C (http://nitlanguage.org/doc/stdlib/group_bucketed_game.html http://nitlanguage.org/doc/stdlib/group_bucketed_game.html)
- Game Framework D (http://nitlanguage.org/doc/stdlib/group_scene2d.html http://nitlanguage.org/doc/stdlib/group_scene2d.html)
- A twitter like web app (http://nitlanguage.org/doc/stdlib/group_tnitter.html http://nitlanguage.org/doc/stdlib/group_tnitter.html)
- Web app for planning meetups (http://nitlanguage.org/doc/stdlib/group_opportunity.html http://nitlanguage.org/doc/stdlib/group_opportunity.html)
- An unofficial app for bargoers?? (http://nitlanguage.org/doc/stdlib/group_benitlux.html http://nitlanguage.org/doc/stdlib/group_benitlux.html)
- joneil 10y agoThat made my day! Any programming language that has a Beer class (http://nitlanguage.org/doc/stdlib/class_benitlux__src__benitlux_model__Beer.html http://nitlanguage.org/doc/stdlib/class_benitlux__src__benit...) in the standard library must be doing something right. In fairness, dependency management is a difficult problem, and even some mature languages struggle to get it right - I don't blame the nit team for not tackling the problem at this stage. It does make me wonder if there is room for a language-agnostic dependency manager, rather than each language reinventing the wheel.