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Here's my theory on what makes a game fun: Games should be filled with challenges and rewards. Some of these are tiny (give a unit an order, hear "Yes Sir!") s
by dicroce 10y ago
Here's my theory on what makes a game fun:
Games should be filled with challenges and rewards. Some of these are tiny (give a unit an order, hear "Yes Sir!") some are big (defeat a boss, see victory animation). All of these things should in some way (no matter how tiny) be seen to advance the overall game. Games are boring when they either don't give you enough little rewards or when the little rewards seem superfluous toward the overall goal.