7 ms·
In addition to the recommendation by lastofus, I highly highly recommend this presentation: https://www.youtube.com/watch?v=GNO_CYUjMK8 https://www.youtube.c
by Fr0styMatt88 10y ago
In addition to the recommendation by
lastofus, I highly highly recommend this presentation:
https://www.youtube.com/watch?v=GNO_CYUjMK8 https://www.youtube.com/watch?v=GNO_CYUjMK8
Despite the title, the talk is NOT WebGL specific. It's a fantastic, FANTASTIC tour of 3D graphics fundamentals.
This is, IMHO, quite simply the best presentation I've ever seen on how matrix math relates to graphics programming.
Also see Stevens' site: http://acko.net http://acko.net
Side note - There are some great pages there, be sure to check this one out if you're at all interested in how math is applied to animation:
http://acko.net/blog/animate-your-way-to-glory/ http://acko.net/blog/animate-your-way-to-glory/