3 ms·
Thousands of players pinging the server every 10 seconds to save their game? It would have much the same effect as a DDoS against most public servers.
by DougBTX 17y ago
Thousands of players pinging the server every 10 seconds to save their game? It would have much the same effect as a DDoS against most public servers.
- cheald 17y agoIf you're Ubisoft, you've got expected sales numbers, which makes projecting load levels trivial and easy to plan for. So, the options are: a) Ubisoft MASSIVELY underestimated the number of sales they'd get (not likely, given AC1's success and Ubisoft's experience) b) Someone MASSIVELY screwed up the load calculations and wasn't cross-checked (not likely, given what's riding on those servers) c) They're being DDOSed (very likely, given how easy it is to get ahold of a botnet these days)
- jasonlotito 17y agoExcept, every single MMO that has ever come out has had problems in it's early days, despite having pre-orders, betas, and other stepping stones, and the knowledge that every single MMO that has ever come out has had these same problems. Ubisoft screwed up. Even if it is a DDOS, they've still screwed up by implementing the system they implemented, which amounts to a single player local game requiring a 'Net connection to play. I was considering buying AC2, especially since I live here in Montreal and would love to support the home team, but I won't. I don't want to buy a game that can't be played, and thats what they are selling. A "Loading" Game.