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Unity you output WebGl-based games, see http://docs.unity3d.com/Manual/webgl-building.html http://docs.unity3d.com/Manual/webgl-building.html From what I remem
by mastax 10y ago
Unity you output WebGl-based games, see http://docs.unity3d.com/Manual/webgl-building.html http://docs.unity3d.com/Manual/webgl-building.html
From what I remember it's not as performant or reliable as the plugin, so there's some work to be done on unity's end. Beyond that, if browser makers want to replace native code plugins they have to give a better alternative. WebAssembly might help, but since it's essentially running in the same vm as JS I'm not sure it'll be faster other than the parsing overhead.
- deleted 10y ago[deleted]
- fixermark 10y ago> From what I remember it's not as performant or reliable as the plugin... ... two things that absolutely kill videogames, so it's more accurate to say "Unity you will output WebGl-based games" (at some indeterminate point in the future). Agreed that it's a step in the right direction over alternatives though.