3 ms·
Minecraft's database, and the elements worth value inside of it, are not based on a blockchain. This makes the entire server's economy as secure as the underlyi
by kordless 10y ago
Minecraft's database, and the elements worth value inside of it, are not based on a blockchain. This makes the entire server's economy as secure as the underlying code around exchanging items of value, mob kills, etc. Proposing they use a sidechain solves no problems for their use-case, as far as I can tell.
Given sidechains are already fairly complicated to understand[1], I'm not sure I get why suggesting their use without showing the use-case here makes a lot of sense for building Blockstream's business model. I guess that's the difference between promoting a company and contributing in a conversation.
[1] https://blockstream.com/sidechains.pdf https://blockstream.com/sidechains.pdf
- martindale 10y agoTake, for example, the Asset Issuance Element [1]. Not only could the currency become a tradable asset, but individual items and mobs in shops could be tracked as digital assets as well. There is much opportunity for expansion with a sidechain implementation here. [1]: https://www.elementsproject.org/elements/asset-issuance/ https://www.elementsproject.org/elements/asset-issuance/
- kordless 10y agoWell, I'm intrigued. Thanks for the information.