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Check out InstantVR [1] as one input integration solution. I'm experimenting with it for switching between Kinect, Leap, and Hydra for hand/arm support. A compl
by delphinius81 10y ago
Check out InstantVR [1] as one input integration solution. I'm experimenting with it for switching between Kinect, Leap, and Hydra for hand/arm support. A completely native solution would be much better, but this is a decent stop gap until we get that.
[1] https://www.assetstore.unity3d.com/en/#!/content/23009 https://www.assetstore.unity3d.com/en/#!/content/23009
- DonHopkins 10y agoThat looks quite useful! Thanks for the recommendation.