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You can probably show off your model to world with little effort using three.js. If you can export it as obj/mtl then you can probably just adapt this code: ht
by rawnlq 10y ago
You can probably show off your model to world with little effort using three.js.
If you can export it as obj/mtl then you can probably just adapt this code: http://threejs.org/examples/#webgl_loader_obj_mtl http://threejs.org/examples/#webgl_loader_obj_mtl
- davydka 10y agoIt's not that easy. Loading obj's into three.js is like trying to open a jpg in '94. Everything has to be exported just right otherwise three.js will just throw an error. It's sort of arcane.
- rawnlq 10y agoAh I didn't know. I usually have no trouble loading simple models from blender on clara.io so I assumed it will just work with more complex scenes.
- ngokevin 10y agoWeb developers looking to get into 3D and modeling should check out A-Frame (https://aframe.io/ https://aframe.io/) which is an abstraction on top of three.js.