2 ms·
Reminds of the work Ken Brakke has done with his Surface Evolver [0]. It's ancient, and it parses files written in it's own weird ini-like language [1] (serious
by jszymborski 10y ago
Reminds of the work Ken Brakke has done with his Surface Evolver [0]. It's ancient, and it parses files written in it's own weird ini-like language [1] (seriously!?). If only it exposed a decent API (which would lend itself to e.g a python wrapper), it'd be the easiest thing on earth to use.
[0] http://facstaff.susqu.edu/brakke/evolver/evolver.html http://facstaff.susqu.edu/brakke/evolver/evolver.html
[1] http://facstaff.susqu.edu/brakke/evolver/html/datafile.htm http://facstaff.susqu.edu/brakke/evolver/html/datafile.htm
- batty 10y agoYes, there is a fair amount of similarly and connection in the underlying mesh data structure. In fact, we published a paper on that aspect of the framework at SIGGRAPH a couple years back, which heavily cites the Surface Evolver work. http://www.cs.columbia.edu/cg/multitracker/ http://www.cs.columbia.edu/cg/multitracker/