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You absolutely cannot easily reproduce a proper Flash experience in JavaScript, or Canvas. This is a problem we've been working on for years building animated
by nye2k 10y ago
You absolutely cannot easily reproduce a proper Flash experience in JavaScript, or Canvas.
This is a problem we've been working on for years building animated experiences for kids, and the js "equivalent" is heavy on assets and extremely limits what the artist and developer can produce in the same amount of time.
- robmcm 10y agoSorry that should have read: "Unfortunately you could easily replace Flash for JavaScript these days [in that quote]."
- Aldo_MX 10y ago> You absolutely cannot easily reproduce a proper Flash experience in JavaScript, or Canvas. Didn't Adobe Animate[1] (the successor of Flash) allow you to convert a .fla file to Canvas (or WebGL)? [1] https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html#converting-to-html5 https://helpx.adobe.com/animate/using/creating-publishing-ht...