6 ms·
10 thousand times faster Swift
- tempodox 10y ago> ...Swift being as fast or even faster than C... Rather unlikely. To get “faster than C” you need to hand-code in assembler, and know your target CPU really well to outsmart the compiler. One advantage of C is that it's relatively easy to see what the CPU does when you look at the source. In Swift, this is no longer the case. So, unless you know Swift really well, being “as fast as C” doesn't come easily. One thing that helps you here is looking at your compiler's assembly output. Sadly, with Swift this is not as convenient in Xcode as it is with (Objective-)C.
- protomyth 10y ago> To get “faster than C” you need to hand-code in assembler, and know your target CPU really well to outsmart the compiler. Ada compilers can beat C compilers, and languages with some restrictions such as Fortran can beat C.
- AlisdairO 10y ago'restrict' is part of the C specification these days, so Fortran has no theoretical performance advantage over C. Of course, there is a body of code in Fortran built up with restrict-semantics applied by default, so there may well be real-world advantages.
- askyourmother 10y agoUse C or C++ instead?
- b34r 10y agoRTFA dude. The end product was _faster_ than C.
- Cyph0n 10y ago...after a ton of ugly workarounds and optimizations. I wonder how much slower than C a straight C++ port would be.
- tempodox 10y ago> _faster_ than C How do you know? There is no data on the respective machines and environments. A number from a tweet and a number from a blog post do not make such data.
- mzaks 10y agoPerformance test run on Travis CI in a virtual machine https://travis-ci.org/mzaks/FlatBuffersSwift https://travis-ci.org/mzaks/FlatBuffersSwift function called for decode+use+dealloc https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBuffersPerformanceTestDesktop/flatbench.swift#L55 https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBu... function called for direct: https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBuffersPerformanceTestDesktop/flatbench.swift#L112 https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBu... function called for using struct: https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBuffersPerformanceTestDesktop/flatbench.swift#L144 https://github.com/mzaks/FlatBuffersSwift/blob/master/FlatBu... Everything is on Github, you are welcome to try it out on your own machine.
- dkersten 10y agoIs it still faster than C with this mistake fixed? https://news.ycombinator.com/item?id=11713486 https://news.ycombinator.com/item?id=11713486
- masklinn 10y agoSo * Swift's boolean -> integer conversion is oddly slow (should probably be reported) * allocations are expensive (duh) * Converting arbitrary binary data to a string is deceptively simple which is obvious coming from C or C++ but possibly less so coming from higher-level languages: > String conversion. If I use byte array to string conversion I move from 0.35ms to 1774.73ms. And if I do what the test needs to do (get the length of the string “s.utf8.count”), I am at 2737.4ms. Which is an additional second spend doing factually nothing. Except it's not going nothing, it has to * allocate a buffer for the string (possibly multiple times depending how reservation works by default) (and specifically for Swift there's the potential additional issue NSString bridging) * validate that the input is decodable and possibly transcode to whatever the internal encoding is if it's not UTF-8 * iterate the string's codepoints and sum the number of UTF8 bytes necessary to encode that codepoints That's a shit-ton of work compared to doing literally nothing if you just check the number of bytes in the original array.
- gilgoomesh 10y agoBad news: the optimizer is moving your functions outside the loop. for _ in 0..<iterations { let result = flatuseStruct(outputData) assert(result == 8644311667) total = total + UInt64(result) } Looking at the assembly... the call to `flatuseStruct` is moved outside the loop in Release builds. You're only measuring 1 thousand iterations of `flatuseStruct`, not 1 million. Your red flag should have been this: > One million times decoding of a small object graph took 0.35ms That's literally impossible. That's doing 2.8 billion iterations per second. A single function call generally takes 2 nanoseconds (you can't do 1 billion per second).
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- mzaks 10y agoI Updated the run bench function https://gist.github.com/mzaks/e3a2dc7ccdfc2397bc26c55eb6dc8ac3 https://gist.github.com/mzaks/e3a2dc7ccdfc2397bc26c55eb6dc8a... the output is now: Eager run ================================= 1557 ms encode 264 ms decode 34 ms use 206 ms dealloc 504 ms decode+use+dealloc 0,38 ms direct 0,32 ms using struct ================================= Total counter1 is 8644311667000000 Total counter2 is 8644311667000000 Total counter3 is 8644311667000000 Encoded size is 315 bytes, should be 344 if not using unique strings ================================= As you can see all three counters are equal.
- toth 10y agoThe function call is not being optimized out, it's being hoisted outside the loop. I.e., it is as if the code was written as: let result = flatuseStruct(outputData) for _ in 0..<iterations { assert(result == 8644311667) total = total + UInt64(result) } The counter will still be correct, but you are not measuring what you think you are measuring.
- mzaks 10y agoThis makes sense! Changed the iteration to: for i in 0..<iterations { let result = flatuseStruct(outputData, start:i) assert(result == 8644311666 + Int(i)) total2 = total2 + UInt64(result) } now result is around 43ms Thanks for pointing it out. Have to check if there are so other things involved, but that might be it.
- openasocket 10y agoI might be misreading this, but that number doesn't seem possible. He says he can do 1 million decodings in 0.35ms, but that means each decoding is done in less than a third of a nanosecond, which sounds unreasonable. I'm not familiar with FlatBuffers, but surely there needs to be some sort of validation step for the data, right?
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- phpnode 10y agoThis is happening because of compiler optimisation technique called Loop Invariant Code Motion [0], which means that the author is not measuring what he thinks he's measuring (and this should be obvious from the numbers really), so the result is meaningless. 0. https://en.wikipedia.org/wiki/Loop-invariant_code_motion https://en.wikipedia.org/wiki/Loop-invariant_code_motion
- protomyth 10y ago"We saw that allocating memory and retain release calls where dominating when profiling. So why not just do the same bare bone thing that C does. Write a bunch of functions which read data from a byte array without allocating any objects." Good, but this can become a problem if you are not properly clearing the buffer and suddenly start leaking data. OpenSSL is the current big example.
- jdright 10y agoDoing benchmarks without knowing what is doing, without understand what is happening and then talking about faster than C only shows naivité. Hope you will use of this mistake to learn how things work and to investigate more in detail before announcing misleading and erroneus information. I can understand the desire to beat C and that this comes from detaching software from hardware obscuring the basis of software and turning it in a kind of magic driven by faith.
- Tloewald 10y agoThe writer disbelieved their own results, got others to double and triple check their work, and when the correct explanation emerged, published a correction. I think you're being overly harsh (and, in the end, the results were very close to C).
- archgoon 10y ago> The writer disbelieved their own results No they didn't. "To be honest it is hard for me to say, how exactly it happened that we got 70 times faster than C, but it is a measurable fact."' You also don't publish a headline "10,000 times faster Swift" if you don't believe your own results. At best, this is click-bait.
- jdright 10y agoThis. I may have been harsh, but I won't assume a rookie mistake only. And being 1.8x (45ms to 25ms?) is not even "near" but is surely the expected from a "modern" language.
- mzaks 10y agoThe good thing about any narrative, it resonates with different people on different levels. The blog post is in deed titled "10,000 times faster Swift". I though it will be a catchy title even though 6 seconds to 0.35 ms is not factor of 10,000. I thought about renaming the title to 500 times faster Swift, which would be rathe more accurate insight of current findings, but than what the hack. It's a blog post. I didn't published a scientific paper. I just reflected on my resent work. The main points of the Blog posts wehere anyways about how it is possible to make low level optimisations to make Swift programs faster. And as a matter of fact the Loop-invariant code motion was a valid technique to get the same result. Result being sum of payload content. The compiler was smarter than me. It gave me the same result doing 250times less work. I find it impressive. I must be honest I am not fluent in assembly this is why I could not figure it out by myself. Was I suspicious? Absolutely!!! But the facts were in my face. Shouldn't I publish an article, where I am not sure why I got what I got? If I wouldn't publish the article, I would not figured out the truth and wouldn't learned form this experience. And after all, this post is about performance pitfalls in Swift language. The comparison with C was almost accidental. I would compare it with C++ if I would have a Windows machine, as the benchmark for C++ project has Windows specific code. I also consulted with the author of flatcc, who is much more relaxed about my blog post than you are :) This blog post is about learning something. I learned something before I wrote this post I shared it and now I learned even more. You should try it yourself. Maybe not as satisfying as criticising, but it also has it's moments.