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> You like it, you use it. You don't like it, unfortunately you still have to use it. You always have the option of falling back to OpenGL-rendered widgets and
by emidln 10y ago
> You like it, you use it. You don't like it, unfortunately you still have to use it.
You always have the option of falling back to OpenGL-rendered widgets and using a framework with MVC if you want to. Qt supports this, for instance.