3 ms·
> You can use tools like PerfMon to view logged information about your game, like how much working set it was using or how much disk I/O it did. But there is on
by bjackman 10y ago
> You can use tools like PerfMon to view logged information about your game, like how much working set it was using or how much disk I/O it did. But there is one specific thing that directly accessing Event Tracing gives you that you can’t get anywhere else: context switch timing.
- windowsworkstoo 10y agoPerfMon != logman/xperf, which exercise the same API this guy was struggling with.