4 ms·
Played at the time on an Amiga 500 without knowing anything about it beforehand, it blew my mind about what it was possible to accomplish with a videogame, from
by Kurtz79 10y ago
Played at the time on an Amiga 500 without knowing anything about it beforehand, it blew my mind about what it was possible to accomplish with a videogame, from an artistic and mechanical standpoint.
The story is told without a line of text, and yet you can easily piece together what's going on; there is a single weapon, but combat is innovative and cinematic; some puzzles are ingenious and based exclusively on player's observation skills and execution.
The fact that it was developed by a single person (at the time, no Unity or Unreal Engine or ubiquitous Internet, knowledge about game programming was HARD to come by), makes it a unique feat.
For those interested, another incredibly interesting and related reading is Jordan Mechner's recount of the making of Prince of Persia :
http://www.jordanmechner.com/backstage/journals/ http://www.jordanmechner.com/backstage/journals/