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I know that the conversation system in the Ultima Underworld games used bytecode in a stack-based VM. I've read that the original code was in Forth (or somethin
by khedoros 10y ago
I know that the conversation system in the Ultima Underworld games used bytecode in a stack-based VM. I've read that the original code was in Forth (or something similar) before being compiled into game-compatible bytecode.