3 ms·
Before vulkan you were on the mercy of Nvidia and Ati to literally rewrite your shaders behind the scenes to get good performance. Ati were notoriously bad at t
by venomsnake 10y ago
Before vulkan you were on the mercy of Nvidia and Ati to literally rewrite your shaders behind the scenes to get good performance. Ati were notoriously bad at this which lead to Nvidia winning big couple of generations in a row, despite having a modest lead at best in tech.
- maccard 10y agoAMD weren't notoriously bad at it, they were pretty much unwilling to do it, whereas nvidia are more than happy to do it