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Yet another case that makes me wish consoles had no Internet connectivity.
by turnip1979 10y ago
Yet another case that makes me wish consoles had no Internet connectivity.
- gdulli 10y agoThe retirement of a game that functions by receiving content from other users through internet connectivity isn't a clear example of why consoles shouldn't be online. It's an example of an experience that couldn't be had if consoles weren't online. If the game was self-contained and wasn't defined by features requiring connectivity, unplugging the console from the internet would leave it playable. It would be a bad thing if consoles only operated while connected.
- fixermark 10y agoUnfortunately, half the point of Project Spark was collaborative game editing and sharing of user-created content. They could've avoided turning down Spark by not having that feature, but arguably, that'd mean they never turned _up_ Spark in the first place. A game engine with no way to share games isn't very interesting.
- userbinator 10y agoPerhaps you mean "wish consoles did not require connectivity to a central server"? Because peer-to-peer would mean things like this could continue working despite discontinued support.
- turnip1979 10y agoGood point.. in the old days, Internet connectivity was expensive so a lot of games supported LAN-based multiplayer. Those were awesome days. You could certainly achieve the same with the Internet today if you didn't have a central server.