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> Apple computers ... will both rely on the Vulkan/OpenGL APIs Apple haven't included any real OpenGL updates in years, and have meanwhile released Metal, thei
by oarsinsync 10y ago
> Apple computers ... will both rely on the Vulkan/OpenGL APIs
Apple haven't included any real OpenGL updates in years, and have meanwhile released Metal, their own cross platform (OS X / iOS) abstraction layer.
Wouldn't get your hopes up expecting Vulkan support from Apple.