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I bet a big reason as well is all of the games on iPhone, and soon on the iPad, which is a huge market that Steam can't tap into. If iPhone games can be conside
by 83457 17y ago
I bet a big reason as well is all of the games on iPhone, and soon on the iPad, which is a huge market that Steam can't tap into. If iPhone games can be considered essentially Mac games then there has probably been a million percent increase in Mac game development in the last couple years. I'm sure with little work most of these games could be released for the desktop -- Valve could become the store for Mac games. If they have success I'm sure it will push Apple to start offering desktop apps/games on iTunes.
- wtallis 17y agoI'm not sure that Valve will be able to get too involved in the app store profits. But the iPhone has done wonders for the casual/2D gaming market, and gotten Apple's APIs a lot of exposure, and 3D gaming on the iPhone forces a developer to get used to OpenGL ES and the Mac development environment. The number of people capable of delivering a good Mac game has exploded over the past few years. When you combine this with Apple's incredible market share among college students, it's clear that companies like Valve have to be strongly considering going cross-platform.