3 ms·
it's not what your bullet hits, but how easy for the eyes to recognise that your crosshair is already aiming the right pixels. some players even use a stretched
by raihansaputra 10y ago
it's not what your bullet hits, but how easy for the eyes to recognise that your crosshair is already aiming the right pixels. some players even use a stretched display mode (4:3 render displayed fully on 16:9 monitors) to further use this advantage.