3 ms·
15 years VFX Artist. Different: 1. Looked for more work while I had work. Even these days it's easy to get into the work-home-sleep wash repeat cycle and forg
by kleer001 11y ago
15 years VFX Artist.
Different:
1. Looked for more work while I had work. Even these days it's easy to get into the work-home-sleep wash repeat cycle and forget about the next gig.
2. Committed to the top tier company that wasn't leading me along with bread crumb contracts. That company was artist driven and I kick myself for leaving over software preference.
Same:
1. Continued to push my social circle outwards, go to company events and hang out after work with 'em.
2. Doge overtime as much as possible. after 40 hours a week adding more time behind the desk neither improves the quality, speed, or beauty of the work.