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Sorry, that way you do not write an app for all of the platforms. You write for none of them it just happens to run on one of them.
by rimantas 10y ago
Sorry, that way you do not write an app for all of the platforms. You write for none of them it just happens to run on one of them.
- loup-vaillant 10y agoErr, what do you mean? I once wrote the embryo of a game with Qt, it ran on 3 environments (GNU/Linux, Windows, Android). What to I care that I write for "none" of those platforms if it "happens" to run on all 3?
- SomeCallMeTim 10y agoI test on iPad, iPod Touch, a half dozen Android devices, and on emulators. Works well everywhere, even with platform-specific differences in design to match different platform paradigms. And I have happy clients. I've run into this attitude before, though. It seems to be the last bastion of denial of folks who have spent a lot of time learning one platform and who don't want to learn something new. Sorry, but there are better ways.