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Can empathize with that. The problem with OpenGL is not really the API but the impossibility to really have something correct. There is a sheer difficulty of f
by p0nce 11y ago
Can empathize with that.
The problem with OpenGL is not really the API but the impossibility to really have something correct.
There is a sheer difficulty of finding combinations of GPU x drivers x OS to test OpenGL. It's quite common that the drivers lie or reject something valid.