3 ms·
It's staggering! The above is immediate-mode code which is what's gone and that's how a lot of people learned OpenGL 1-3. Anton Gerdelans's tutorials are the
by mattbee 10y ago
It's staggering! The above is immediate-mode code which is what's gone and that's how a lot of people learned OpenGL 1-3.
Anton Gerdelans's tutorials are the best I've found and just look at how much typing there is:
Code:
https://github.com/capnramses/antons_opengl_tutorials_book/blob/master/00_hello_triangle/main.c https://github.com/capnramses/antons_opengl_tutorials_book/b...
Explanation:
http://antongerdelan.net/opengl/hellotriangle.html http://antongerdelan.net/opengl/hellotriangle.html
Once you can get through that mess, the effort/reward ration seems to be a bit more incremental, but the triangle program a pretty good illustration of that first cliff, and how much it's grown.