3 ms·
Is there any documentation on how the dynamic tracing functionality actually works? In particular, how does it avoid the traditional problem with hooking via pa
by moyix 10y ago
Is there any documentation on how the dynamic tracing functionality actually works? In particular, how does it avoid the traditional problem with hooking via patching (i.e., that you have to get the disassembly exactly correct or you risk placing a hook on top of a jump target)?