5 ms·
I've been using a lot of inline assembly lately, and while the Stockholm syndrome might be in effect, I'm coming to like the GCC syntax. For me, main thing th
by nkurz 11y ago
I've been using a lot of inline assembly lately, and while the Stockholm syndrome might be in effect, I'm coming to like the GCC syntax. For me, main thing that has helped has been to adopt a consistent syntax. Here's some examples of what I'm currently using for an AVX2 popcnt optimization, with some explanation.
#define ASM_VEC_BYTE_COUNT_SET(vec, sum, mask, shuf) \
__asm volatile ("vpsrld $4, %[VEC], %[SUM]\n" \
"vpand %[MASK], %[VEC], %[VEC]\n" \
"vpand %[MASK], %[SUM], %[SUM]\n" \
"vpshufb %[VEC], %[SHUF], %[VEC]\n" \
"vpshufb %[SUM], %[SHUF], %[SUM]\n" \
"vpaddb %[VEC], %[SUM], %[SUM]\n" : \
/* rd/wr ymm */ [VEC] "+&x" (vec), \
/* write ymm */ [SUM] "=&x" (sum) : \
/* read ymm */ [MASK] "x" (mask), \
/* read ymm */ [SHUF] "x" (shuf))
1) Try to use the %[symbolic] syntax rather than %[n] numeric. It's slightly longer to write, but usually clearer to read. Use upper case for the symbolic name. Put your inputs one per line, with a preceding comment.
2) If you are using the same assembly more than once in your program, declare your assembly within a #define macro, then use the macro in your code.
3) Use "__asm volatile". Declaring "volatile" is not required, but once you are writing inline assembly you usually know more than the compiler about where the block should go.
5) If you have multiple lines of assembly and output registers, you are almost always safer to use "+&" and "=&" for your constraint rather than just "+" or "=". Search for "early clobber" for details.
6) Strongly prefer single type constraints. The more flexibility you give the compiler, the more likely it will defeat your efforts at optimization. Use explicit memory addressing modes rather than "m". The modifier "c" is needed for the offset.
#define ASM_VEC_LOAD_OFFSET_MEM(off, mem, vec) \
__asm volatile ("vmovdqu %c[OFF](%[MEM]), %[VEC]\n" : \
/* destination */ [VEC] "=x" (vec) : \
/* byte offset */ [OFF] "i" (off), \
/* mem address */ [MEM] "r" (mem))
7) The register constraints for vectors are tricky, because the "x" constraint is used for both XMM and YMM vectors. There is no way to specify that one wants only one or the other. This sort of makes sense, since in hardware they share the same register. You can use the "q" modifier when you need to specify XMM syntax in the output when you need both forms of the same vector.
- nafest 11y agoI'd recommend to use intrinsics for SIMD vectorization, which is portable to platforms that don't support the GCC syntax (e.g. Windows with MSVC). You can use Intel's Intrinsics Guide (https://software.intel.com/sites/landingpage/IntrinsicsGuide/ https://software.intel.com/sites/landingpage/IntrinsicsGuide...) to find the intrinsics that corresponds to the instructions you are using.
- nkurz 11y agoYes, that's a great link, and I agree that if you can get the performance you want with Intrinsics they are usually a better choice. But if you need compiler-portable high performance, I find that it can be really hard to get good performance on GCC, ICC, and Clang simultaneously with intrinsics. Another approach that's not quite there yet but is becoming more possible is to use https://www.cilkplus.org https://www.cilkplus.org to annotate your C code to force automatic vectorization. It's native to ICC, built-in to GCC 5.0+, and available as an extension to Clang: https://news.ycombinator.com/item?id=11550250 https://news.ycombinator.com/item?id=11550250
- brigade 11y ago3 - using volatile for asm that doesn't have otherwise inexpressible side effects has the same askance that using it for thread safety has. If you think you need it, maybe you needed to add a "memory" clobber instead. 5 - I can't think of any meaning early clobber has on an input+output constraint ("+")? 6 - there are many cases where you really do want to give the compiler flexibility in addressing modes. Unfortunately clang tends to ignore that and generate (reg) regardless. 7 - not really different than GPRs; you use "r" as the constraint then a modifier like "k" for the size. I guess the lesson is that yeah gcc inline asm is powerful, but they try to leave it undocumented for a reason. Also, who stole number 4?
- nkurz 11y agore 3: If it were for correctness, I'd agree. But I don't need volatile to make it work, I need it to produce the assembly I want. If one instruction can execute only on Port 1 (popcnt) and the other can execute on Ports 0, 1, 5, or 6, there's sometimes a 50% performance difference based on the order two seemingly independent instructions are executed. Volatile also prevents the compiler from hoisting loads ahead of my inline assembly, which sometimes makes a difference. Clobbering "mem" might force other reloads that I don't want to happen. re 5: Barring compiler bugs, I think you'd be right if correctness was the only issue. But I'm pretty sure I've sometimes solved problems by adding it, although this may have been when working around the POPCNT bug that added a false dependency on the output. It also might have been when reading and writing a variable multiple times? re 6: In theory, yes. But usually in these cases you should be writing intrinsics or straight C instead of inline assembly. The place where this comes up most for me is when I have two variables that use the same index, and I want to ensure "DEC/JNZ" fusion at the end of the loop. If I let the compiler choose, it will find a way to defeat me by incrementing both array addresses. The other case is when you explicitly want a store to use Port 7 for address generation, which only happens without an index register. re 7: Yes, I just personally find it more confusing because "x" fits so well with "XMM", and thus it feels odd to use it when you want only a "YMM". Also, see here for problems with a Clang and %q[VEC]: http://stackoverflow.com/questions/34459803/in-gnu-c-inline-asm-whatre-the-modifiers-for-xmm-ymm-zmm-for-a-single-operand http://stackoverflow.com/questions/34459803/in-gnu-c-inline-... re 4: Oops, I forgot to renumber. I had another comment suggesting that one always use the "V" VEX prefix on vector commands and the explicit output register, but deleted it because it seemed off topic.