2 ms·
There are plenty of other data points besides 'dawn of the internet'. Complexity of PC games shot up. Prices shot up. Consoles began to get titles in genres
by roc 17y ago
There are plenty of other data points besides 'dawn of the internet'. Complexity of PC games shot up. Prices shot up. Consoles began to get titles in genres that were traditionally 'PC only'. Also, PC games have always been dead-easy to pirate. It's thoroughly unconvincing to wave your hand at an aggregate sales graph and note a single data point.
And, frankly, none of that matters.
All that matters is that publishers believe DRM can turn would-be pirates into customers. It's a belief that's never been borne out by the data. But still they try.
Whether their cause is noble, or reasonable, or justified is irrelevant. It's their belief that DRM is worth-while that causes DRM. Not piracy. Not sales.