3 ms·
Sure, it's tough. But nevertheless, I am interested if there are at least some efforts I can look into? Like what you see in robotics, using pneumatic tubes att
by bitL 11y ago
Sure, it's tough. But nevertheless, I am interested if there are at least some efforts I can look into? Like what you see in robotics, using pneumatic tubes attached to endoskeleton simulating biarticulate muscles allowing us to study kinematics of human body by some approximation (and being useful for orthopaedics), I am curious if there are some domain-specific languages for individual biological processes. I understand having a language covering all processes is an insane level of difficulty, but some initial localized approximations of languages should be possible and useful as well. Obviously, we all know F@H and other physical simulations, but I am not aware of something generative, language-style like (besides L-systems).
What I want to see instead of scientific hypothesis->experiment->observing result->conclusion if we could instead think: "What do I need to do in order for this system to behave this way?" given some building blocks, like when we are creating an algorithm. So instead we can try to figure out some basic blocks, test hypotheses that these blocks are actually effective and figure out interactions that work (even if only probabilistically). Initially we will all laugh at results as being "stupid", but over time we can get to cover pretty complex systems (like going from wireframe 3D graphics to photo-realistic rendering).