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I still play the original starcraft (broodwar) every week, and I'll have to agree with you. once the AI is given micro mechanics and perfect execution, you jus
by degenerate 11y ago
I still play the original starcraft (broodwar) every week, and I'll have to agree with you.
once the AI is given micro mechanics and perfect execution, you just can't beat it: https://www.youtube.com/watch?v=dOIgFkyfStg https://www.youtube.com/watch?v=dOIgFkyfStg
However, pros can still perform "cheese" tactics where they attack extremely early on, and the AI won't be able to properly defend because it needs cash to get an army. So if we do start to see deepmind eventually play starcraft, it will need lots of hand-holding and special programming to deter early cheese tactics.
- PhearTheCeal 11y agoI see you linked Berkely Overmind and said that its micro can't be beaten. Don't you remember the Human VS AI matches that took place with Overmind right after the tournament that year? Watch an amateur human tear through its mutalisks. https://youtu.be/hmXY_pkU2Wc?list=PL9F69781768E85502&t=591 https://youtu.be/hmXY_pkU2Wc?list=PL9F69781768E85502&t=591
- degenerate 11y agoThe video just shows that the AI can perfect attack mechanics - it's still a simple AI. If deepmind was thrown at the game, it could learn to deceive/cheese/micro/drop and really do some serious damage.
- PhearTheCeal 11y agoI hope DeepCraft could do those things, since no other AI can at this point. And I hope it can do them better than any human. And I hope that DeepCraft can pivot its strategy on a dime when needed, in response to the human doing something. And I hope that it can do well against the myriad of play-styles that professionals have developed across the the three unique races. My point is that DeepCraft is still gonna be quite a ways off, and is going to involve a lot more than just learning how to micro, cheese, drop, etc. (Which, by the way, would be quite a feat to even develop an AI that can learn these things since StarCraft has such a huge search space)