4 ms·
Exactly. I think, in contrast to chess or go, Starcraft is not only a "mind game", but also requires physical agility and precision for command outputs. Those S
by mrpopo 11y ago
Exactly. I think, in contrast to chess or go, Starcraft is not only a "mind game", but also requires physical agility and precision for command outputs. Those Starcraft top players all have had wrist injuries and so forth [1].
If the AIs were to become strong enough to compete against Starcraft players, they would have the unfair advantage of being able to give a lot more actions per second.
[1] https://www.reddit.com/r/starcraft/comments/16mkmg/injuries_and_the_esports_scene https://www.reddit.com/r/starcraft/comments/16mkmg/injuries_...
- erelde 11y agoYou could limit the APM the AI can use I think :/ Give it the same number of APM as the mean of the top 100 players. Something of the sort...
- stcredzero 11y agoWhat if the pace of play were slowed down 5x, so it became about strategy and not execution?