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Yes, I remember flash, when it was trivial to save things I found with a couple of clicks. The typical webapp is ephemeral -- no way to save it, no way to run i
by Sanddancer 10y ago
Yes, I remember flash, when it was trivial to save things I found with a couple of clicks. The typical webapp is ephemeral -- no way to save it, no way to run it a few years from now after the site it was hosted on goes bye-bye. The typical webapp is terrible at interoperability -- getting it to work with native libraries is pretty much impossible unless you've written your native code in one of the few languages that have transpilers available. The typical webapp is terrible at multithreading -- webworkers are a horrible hack, with no way to send/receive objects between worker threads other than routing everything via the main thread. When you start wanting to do anything interesting, the web's a set of blinders and shackles, keeping you from using resources.