3 ms·
I got a 360 recently to play an arcade scrolling shooter port. Microsoft requires game publishers to have a certain minimum number of those popup achievements i
by tumult 17y ago
I got a 360 recently to play an arcade scrolling shooter port. Microsoft requires game publishers to have a certain minimum number of those popup achievements in the game before they approve it for production. Cynically, the publisher (a medium-sized Japanese company) created achievements for it like "Cleared level 1" "Shot an enemy" "Cleared level 2" "Died" "Defeated a boss" "Touched a power-up" "Score was a multiple of 200" "Watched the credits" stuff like that. There are also achievements for picking certain items in the options menus, not touching the controller for a certain amount of time during gameplay, starting the game (yeah, just starting the game), scrolling the selection cursor off the screen, etc. Awesome.
- proxy 17y agohttp://armorgames.com/play/2893/achievement-unlocked http://armorgames.com/play/2893/achievement-unlocked
- jim-greer 17y agoPlay it on our site and the achievements are permanent and public: http://www.kongregate.com/games/ArmorGames/achievement-unlocked http://www.kongregate.com/games/ArmorGames/achievement-unloc...
- zackattack 17y agoLOVE kongregate and armor games
- randrews 17y agoThat's actually what most of the arcade game achievements are like, in my experience: stuff you would never do during the game, but is weird enough to warrant the game noticing, like in Geometry Wars, doing a certain (difficult) thing in the game without firing a single shot. One game, Chime, has an achievement just for buying the game. Since all the proceeds go to charity, I guess they felt you deserved a few points for buying it.