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HelloInternet seems to be doing pretty well.. https://www.patreon.com/hellointernet?ty=c https://www.patreon.com/hellointernet?ty=c Welcome to Night Vale has a
by Navarr 10y ago
HelloInternet seems to be doing pretty well.. https://www.patreon.com/hellointernet?ty=c https://www.patreon.com/hellointernet?ty=c
Welcome to Night Vale has also done very well - not sure what their business model is. Now a days it's merch and live performances.
- neilsharma 10y agoYeah, Patreon has been fantastic for a lot of publishers with loyal fans. Aside from the people who donate $1, where a lot of that gets lost in transaction fees, most of the money goes right to the publishers. There are two reasons I dislike donating: 1) publishers need to "beg" for money in every episode. 2) listeners are forced to have a charitable mindset and consciously/subconsciously assess if the publisher needs money (ie: no ads --> publisher can't feed kids --> donate)
- Navarr 10y agoMaybe.. Maybe I'm just Charitable - then? Once I like something enough I start doing Patreon. First at $1, and then more as I can afford it / as I love the work. For a lot of works, in or out of this field I think Merch is the big seller. You need a body of work that people enjoy so much they're willing to wear it, own things about it, etc. So for podcasts it'd be offering Physical media with special features. A "Freemium" experience where for free you get the podcast you want, and you give money or buy things that have additional things. This can work pretty well so long as you have a reason for people to keep coming back and spending money. I theorize it doesn't work terribly well for Minecraft networks, for example, because most of them have a VIP "donation tier" where once you've spent it you have it forever. And then you exist for 5 years and it's like "that $100 is so long gone.."
- neilsharma 10y agoKnow of any podcasts that actually make a sizable income from merchandising? Or if they have multiple revenue streams, if merchandising constitutes a sizable percentage compared to donations, events, subscriptions, and ads? Not too many podcasts release revenue information publicly, so its hard to find.