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This very much depends upon whether you want the latest OpenGL 4.x features or not. Compute shaders, etc. Most people won't notice, but if you want to develop
by rleigh 11y ago
This very much depends upon whether you want the latest OpenGL 4.x features or not. Compute shaders, etc. Most people won't notice, but if you want to develop or use applications using these features, the open drivers aren't yet up to par, so for these cases it is indeed a major downgrade.
- chippy 11y agoSo to be more accurate, its more developing with these graphics functions, rather than gaming? games developing vs games playing.
- tormeh 11y agoOnly temporarily. The closed source ones are legacy now, afaik. I believe AMD has said they want to only use open source drivers with closed source plugins; i.e. hybrid drivers. Anyone know if it's going to be the same on Windows? Open source with proprietary plugins?