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The problem, like you state, is not AR itself, it's that " no one is really thinking usability, interfaces, social exceptions, and realistic applications". The
by azeirah 11y ago
The problem, like you state, is not AR itself, it's that " no one is really thinking usability, interfaces, social exceptions, and realistic applications".
There is a movement that tries to move the world in a different direction, and I hope many more people will invest some serious time reading about the subject.
http://livable.media/ http://livable.media/
Here's a great place to start if you're interested:
http://nxhx.org/dfa/ http://nxhx.org/dfa/
- miguelrochefort 11y ago> "no one is really thinking usability, interfaces, social exceptions, and realistic applications" How true is that? It seems to me that the usability and interface concerns are actually trivial. I'm pretty sure the bottleneck has always been a technical one, not a creative one.