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I love keyword based dialog. It's the feature I miss the most in modern RPGs, specially in the "total freedom, sandboxy" subgenre. I remember it in Morrowind.
by Vaskivo 11y ago
I love keyword based dialog.
It's the feature I miss the most in modern RPGs, specially in the "total freedom, sandboxy" subgenre.
I remember it in Morrowind. It was daunting at first, coming from more traditional RPGs. But then it clicked. The ability to ask anyone anything is, may I say it, realistic.
As @mratzloff said, voice acting killed this. It is also my opinion that voice acting impoverished dialog in RPGs greatly.