2 ms·
This reminds me of old style text adventures, that frequently have to deal with this kind of ambiguity, and only manage it to a limited degree. For example: >
by abstractwhiz 11y ago
This reminds me of old style text adventures, that frequently have to deal with this kind of ambiguity, and only manage it to a limited degree. For example:
> kill the man
Which man?
> the one with the knife
I don't see that here.
> kill the man with the knife
You don't have the knife.
and so on...