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As far as the Elder Scrolls go, Daggerfall was a more detailed game than either Oblivion or Skyrim.
by douche 11y ago
As far as the Elder Scrolls go, Daggerfall was a more detailed game than either Oblivion or Skyrim.
- mratzloff 11y agoThe complexity split happened when every game started needing full voice acting to be marketable. Before, text was perfectly sufficient, and a lot more flexible. When text-to-speech algorithms approach real voice acting, game world depth will start to notch back up.