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Wow, really fascinating and excellently explained! I can't help but wonder, how many of these were found solely through play and how many were found as a resul
by pimlottc 11y ago
Wow, really fascinating and excellently explained! I can't help but wonder, how many of these were found solely through play and how many were found as a result of code diving? The conditions to trigger some of the, such as void skip, seem so intricate as to be unlikely to be found by chance.
- linguica 11y agoDoom has been played for probably thousands of man-centuries at this point so all of them had been found through normal play. However, a lot of them had no real documentation explaining why they happened, since speedrunners tend to view bugs from a "how can this help me?" mindset rather than "why does this occur?" The elastic collisions bug in particular was considered a mystery before I researched it, but the rest were more or less understood.