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TIS-100 doesn't require any reverse engineering whatsoever: The game comes with a very retro looking manual that documents the system pretty well. What makes th
by hibikir 11y ago
TIS-100 doesn't require any reverse engineering whatsoever: The game comes with a very retro looking manual that documents the system pretty well. What makes this fun, and not work, is that it's a pretty unique system: inter processor communication between very primitive processors.
In comparison, The Human Resource Machine has far better production values, but it's really an assembly class in disguise. The end level is to write a sort, so I see it a lot more as an educational tool for kids than a game that could be fun for programmers.
- lfowles 11y ago> In comparison, The Human Resource Machine has far better production values, but it's really an assembly class in disguise. The end level is to write a sort, so I see it a lot more as an educational tool for kids than a game that could be fun for programmers. I found it to be a good "ideal assembly" playground. It definitely could use more depth, but more often than not I didn't meet the cycle count or code size bonus criteria after finishing a level, which turns into its own challenge.