7 ms·
Incredible to see this hitting the BBC, although it's been discussed on HN already: https://news.ycombinator.com/item?id=11444122 https://news.ycombinator.com/
by mwest 10y ago
Incredible to see this hitting the BBC, although it's been discussed on HN already:
https://news.ycombinator.com/item?id=11444122 https://news.ycombinator.com/item?id=11444122
https://news.ycombinator.com/item?id=11448908 https://news.ycombinator.com/item?id=11448908
What is interesting is that they will apparently be releasing their work as open source:
"With that said, as far as we are concerned, this amazing journey would not have been possible without the contribution of the open source World of Warcraft community, especially those who were behind MaNGOS. We believe that we significantly improved their code base, with several interesting algorithms (for example the ongoing work on clustering). For now, our source code may be release 30th of April (educational purposes only) in the hope that it will be useful, and that it may help developers understand how a big project like ours was handled from the inside."
(from https://forum.nostalrius.org/viewtopic.php?f=2&t=43600 https://forum.nostalrius.org/viewtopic.php?f=2&t=43600)
- minimaxir 10y agoThe fan reaction is new information, although the article doesn't go in-depth. Apparently there were ritualistic suicides of in-game characters on the server in light of the news, among other things: https://reddit.com/r/wow/comments/4e6zee/nostalrius_memories/ https://reddit.com/r/wow/comments/4e6zee/nostalrius_memories...
- oxide 10y agoThat's hilarious. There were also huge gatherings, etc. I found it easy to relate to the players as far as mourning the loss goes. It reminds me of watching an MMO I loved, The Realm Online, die slowly. It's still technically around, but development has all but ceased and the player count is ~25. IIRC it was purchased by a family who eventually let all the programmers and artists go.
- TaylorGood 10y agoWould love to play Unreal Tournament here and there.. N64 Goldeneye multi-player shall suffice in the meantime
- Mendenhall 10y agoTwo all time great shooters. Goldeneye, pistols only, health turned down. I also loved all the boards an things you could do on UT, teleport disk and jumpboots for flag running etc.
- seanp2k2 10y agoQuake 3 Weapons Factory Arena mod was my jam. 16 vs 16 on dial up in ~2000-2002 was amazing. Tribes was also fun, as was UT2k3 with low grav. I always liked ridiculous mods. TF2 was / is also great, especially the madness that was 3-pg: https://m.youtube.com/watch?v=egGAPrNCj0M https://m.youtube.com/watch?v=egGAPrNCj0M and the Wacky Races maps: https://m.youtube.com/watch?v=oPP7PnEtTmQ https://m.youtube.com/watch?v=oPP7PnEtTmQ
- eropple 10y agoI still have UT99 LAN parties once in a while (maybe twice a year). Laptops and mice all over the apartment.
- deleted 10y ago[deleted]
- zipwitch 10y agoThe server was packed even (perhaps especially) in its final moments, with the kind of crowds the official version never sees anymore: https://www.youtube.com/watch?v=Y86hk_93d4c https://www.youtube.com/watch?v=Y86hk_93d4c
- Falcon9 10y agoMy initial thoughts were that such density in Ironforge is not much compared to Vanilla or TBC high pop realms(1) from back in the day(2), and that latency is painful to watch. Then he went outside and that explained the latency and also represented probably the largest crowd I've seen in one place. I hope Morhaime and some of the other guys at Blizzard see this video. (1)By calling it a realm instead of a server I suppose I out myself as a former WoW GM. (2) Fairly typical player density early in Vanilla (in an atypical and hillarious situation): https://www.youtube.com/watch?v=CZ_WdYvwrDA https://www.youtube.com/watch?v=CZ_WdYvwrDA
- gthtjtkt 10y agoThe server had 5x the population of a reatil Vanilla realm. Those were capped at 2,500 but Nostalrius regularly peaked near 13,000 concurrent players. Their second server was also reaching ~5,000 players at the time they were shut down.
- cozuya 10y agoI was a raid leader/main tank for the guild who got the first ever Nefarian kill. We announced on forums that he dropped a head quest similar to Onyxia that turns in at Stormwind and people started flooding our server with new humans, thousands of them. It was insanity. To no one's surprise turning in the quest crashed the server...
- andersen1488 10y agoIt was honestly better in every single way than any vanilla WoW server ever was. Average online at any given time was >10,000 people.
- jason46 10y ago
- drivers99 10y agoSomething limited to "educational purposes only" is technically not "open source". (It doesn't fit the Open Source Definition, and licenses such as GPL would not be compatible with such restrictions either.)
- notJim 10y agoI'm not normally a wonk about this kind of stuff, but this distinction seems significant in the context of blizzard apparently threatening fan-run servers with legal action.
- ekianjo 10y agoOpen source is ambiguous the only term thats clearly defined is Free Software. And GPL is Free Software RMS would jump at your throat for calling it Open Source.
- cwyers 10y agoRMS is not the only person allowed to define words.
- chris_wot 10y agoThe OSI would be pretty pissed at that definition also.
- cwyers 10y agoThe GPL is an OSI-approved license. (Or do you mean the point that started this thread? I was only responding to the narrow point about the GPL and open source, not the larger one about the license for this server, which I think I agree with you on.)
- jtmarmon 10y agoopen source means the source is open. that's all it means. free software is what you're referring to and it's something entirely different
- tazjin 10y agoMaNGOS is GPL-licensed so I would hope that they release their changes :)