2 ms·
Here's an implementation of 2d Worley noise using a hexagonal grid with one-point per cell: https://www.shadertoy.com/view/ltjXz1 https://www.shadertoy.com/view
by bhickey 11y ago
Here's an implementation of 2d Worley noise using a hexagonal grid with one-point per cell: https://www.shadertoy.com/view/ltjXz1 https://www.shadertoy.com/view/ltjXz1
This version may still have artifacts when the points fall too close to a cell boundary.