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Live Stream: How to Start a Hard Tech Startup with Sam Altman, 6:00 EST
- minimaxir 11y agoWhy is this being streamed from an unknown YouTube account vs. an official YC/MIT organization? EDIT: Stream is actually real
- joelg 11y agoNot sure. But it's the one that was posted in the official Facebook event.
- Jugurtha 11y agoPreliminary notes jotted down on the fly. If something seems odd or silly, I probably didn't hear well or mixed things up. YC: - 11 years. - 1200 startups. - Recently started to fund "hard tech" (few are funding them). How to start a hard tech company: - What do you need to do differently than a software startup: - The least amount possible. You're not that different. - Same principles apply. - They were first segregated at YC. Turned out to be bad. - Most important change: - YC & the market don't care: Create value or fail. - Don't think you're that different: - "But my idea takes 10 years!": - What can be done in 3 months? - Consistent incremental wins compound. - 10% every week for years. - Find something small and get it done. - Advantage: - 11,000th photosharing app is hard. - Competitive advantage (4 nuclear fusion companies in North America). - Tesla, SpaceX, etc. cf. Michael E. Porter. - Pay attention to what software companies did well/right: - If in doubt about a field, 2 important things (good indicators): - Cost down. - Cycle time is getting shorter. - Difference: - SW companies are usually "clearer" than HW. - It's a great time to start a HW company. Make sure: - Weekly wins. - Keep costs down. - Make peace with the "world": - "Big companies don't play by the rules": - Make peace with that. - No excuses. - Your duty as a founder to get that 10%/small wins consistently. - Keeping cycle times down is important because: - Maintains *momentum*. - Avoids mistakes (typically made by bigger companies). - Establish a culture of winning from the beginning, no matter how small. - Momentum attracts good people: - People want to join a winning team. - How?: - SW startups drive cycle time down by getting closer to the customer. - Detours: - Sometimes you can't reach "final" goal directly. - ex: Tesla - Roadster (revenue) --> Model S --> Model X --> Model 3. - Not from 0 to mass produced car. SpaceX: Not from 0 to colony on Mars. - Even if you're not in YC, you can adopt this model. - More people fail because of "grandeur" than because they did small things. - Raising capital: - Too much money can kill you. (ruins your focus, for example). - Statistically (YC): - Companies that raised $40MM tended to fail. - Business side: - Don't be all hardcore science and bad at everything else. - Someone should take care of the business side. - Not hard: you can do science, you can do business. - It can be boring for some, but it needs to be tended to. - Many will do the thing everyone is doing. Think of a worthy problem. (?) - U.S. Context: - Centuries of abundance and massive growth. - Not so much recently (2%) --> Democracy works badly in this context. - The only hope is innovation (and a more important growth).