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This is huge for many of us working with WebRTC for video (or audio), because the only way for Safari users to have the same experience as other browsers was th
by GFischer 11y ago
This is huge for many of us working with WebRTC for video (or audio), because the only way for Safari users to have the same experience as other browsers was through a plugin.
By closing this gap, you can have the same experience for 99% of desktop users. iOS will stil require a native app (I really, really, really hope they will implement it there next).
The use case I'm working with is embedding video as part of live support for retail, and we're looking at doing more than that.
Why does it matter: my personal belief is that WebRTC might be an important enabling technology for VR or AR-based shopping experiences (We actually applied to Y Combinator with that, but got rejected).
- HappyTypist 11y agoVR and AR is overhyped.
- Kunlun 11y agoSweet. Any documentation to point at? I am trying to stream the microphone of my iPhone through Safari and could not find any compelling way to do so, with plugins or anything else.
- GFischer 11y agoI don't think you can stream iPhone's microphone from Safari with WebRTC. The plugin I mentioned is http://skylink.io/plugin/ http://skylink.io/plugin/ , but it only works for Safari on Mac. You'll need to build a native app https://webrtc.org/native-code/ios/ https://webrtc.org/native-code/ios/ or try Bowser http://www.openwebrtc.org/bowser/ http://www.openwebrtc.org/bowser/ (I haven't yet).
- Kunlun 11y agoThanks, this is exactly what I found out.