4 ms·
I've been lucky in my career in games and have worked for some great people. Now I'm my own boss and try to treat my employees fairly. It makes me sad to hear a
by shinymark 10y ago
I've been lucky in my career in games and have worked for some great people. Now I'm my own boss and try to treat my employees fairly. It makes me sad to hear about mistreatment in games.
I think working in games can absolutely be incredibly rewarding if you love the medium and delighting players. On huge teams individual effort can be hard to connect to player enjoyment but I've found it super fun to work on and lead smaller teams where everyone can directly impact players and get concrete immediate feedback on how your work is affecting player experience.
Unlike many other areas of software development most game features immediately impact how players perceive your game. I love the immediacy of that connection.
- deleted 10y ago[deleted]
- Paul_S 10y agoThat's good to hear you're baulking the trend. Do you develop your mobile games in C++?
- Joof 10y agoI would love to do game development / programming. The horror stories about long hours, low pay, lots of crunch all have driven me away from it so far. Gamasutra[0] did a nice article about how crunch makes games less likely to succeed (among other things); I hope this kind of stuff changes the mindset of the industry. [0]http://www.gamasutra.com/blogs/PaulTozour/20150120/234443/The_Game_Outcomes_Project_Part_4_Crunch_Makes_Games_Worse.php http://www.gamasutra.com/blogs/PaulTozour/20150120/234443/Th...